﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Text_Adventures
{
    public abstract class BaseCreature
    {
        protected static Random rand = new Random();
        protected static string[] Names = {"John","Cloud","Ferr","Thor","Clark","Nelson","Peter","Turco",
                                         "Ghost","Alucard","Nestor","Fork","Troy"};
        public List<Item> Items = new List<Item>();



        public string Name { get; set; }
        public string ID { get; set; }
        public string Talk { get; set; }
        public int Str { get; set; }
        public int Vit { get; set; }
        public int Agi { get; set; }
        public int Int { get; set; }
        public int HP { get; set; }
        public int CHP { get; set; }
        public int MP { get; set; }
        public int CMP { get; set; }
        public int Def { get; set; }
        public int Eva
        {
            get;
            set;
        }
        public int Acc
        {
            get;
            set;
        }
        public int Money { get; set; }
        public int Level { get; set; }
        public Item ActiveWeapon { get; set; }
        public Item ActiveShield { get; set; }

        public BaseCreature()
        {

        }
    }
}
